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Case study

Content & marketing automation

WallaWalla Studio — Ukrainian game & media art development company.

Always-on listening across gaming trends, creators, and competitor content.
Drafts and visuals aligned to studio voice, ready for LinkedIn.
Scheduling and publishing handled in the automation layer — not ad-hoc.

Project overview

Aerra AI collaborated with WallaWalla Studio, a Ukrainian game development studio, to develop an AI-powered content and marketing automation system. This system automates the entire content creation and distribution workflow, from competitive research and trend analysis to multi-platform post generation and publishing. The solution focuses on streamlining social media management, identifying viral content opportunities, analyzing competitor strategies, and providing AI-driven content creation for LinkedIn.

By integrating advanced AI agents, web scraping capabilities, competitive intelligence tools, and automated scheduling systems, the solution delivers a comprehensive marketing automation pipeline. The system enables WallaWalla Studio to efficiently monitor gaming industry trends, extract valuable insights from competitor content (including YouTube videos and social posts), generate high-quality marketing materials with AI-generated images, and maintain consistent multi-platform presence — empowering the studio to accelerate their market reach and engage with their gaming community more effectively while focusing their team's efforts on core game development activities.

How the system works

  • Continuous monitoring of sector trends and competitor publishing patterns
  • Ingestion and summarisation of relevant YouTube and social sources
  • Angle selection and copy generation tuned for each network
  • Image concepts or assets produced alongside text where appropriate
  • Calendar-driven posting with safeguards for tone and frequency

Outcomes

Consistent LinkedIn presence without daily manual content ops
Faster cycle from industry signal → drafted post → live publish
Better use of competitor and creator intelligence in positioning
Core team time preserved for game production and art direction

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